begin() const | numeric::MathMatrix< T > | inline |
begin() | numeric::MathMatrix< T > | inline |
Clone() const | numeric::MathMatrix< T > | inline |
data_ | numeric::MathMatrix< T > | private |
end() const | numeric::MathMatrix< T > | inline |
end() | numeric::MathMatrix< T > | inline |
get_col(const Size COL) const | numeric::MathMatrix< T > | inline |
get_number_cols() const | numeric::MathMatrix< T > | inline |
get_number_elements() const | numeric::MathMatrix< T > | inline |
get_number_rows() const | numeric::MathMatrix< T > | inline |
get_row(const Size ROW) const | numeric::MathMatrix< T > | inline |
inverse() | numeric::MathMatrix< T > | inline |
inverse_diagonal_matrix() | numeric::MathMatrix< T > | inline |
inverse_dimensions(const MathMatrix< T > &MATRIX_LHS, const MathMatrix< T > &MATRIX_RHS) | numeric::MathMatrix< T > | inline |
inverse_rectangular_matrix() | numeric::MathMatrix< T > | inline |
inverse_square_matrix() | numeric::MathMatrix< T > | inline |
inverse_tridiagonal_matrix() | numeric::MathMatrix< T > | inline |
is_diagonal() const | numeric::MathMatrix< T > | inline |
is_square() const | numeric::MathMatrix< T > | inline |
is_tri_diagonal() const | numeric::MathMatrix< T > | inline |
IsValidPosition(const Size ROW, const Size COL) const | numeric::MathMatrix< T > | inline |
MathMatrix() | numeric::MathMatrix< T > | inline |
MathMatrix(const Size NUMBER_ROWS, const Size NUMBER_COLS, const T &FILL_VALUE=T(0)) | numeric::MathMatrix< T > | inlineexplicit |
MathMatrix(const Size NUMBER_ROWS, const Size NUMBER_COLS, const T *DATA) | numeric::MathMatrix< T > | inline |
MathMatrix(const MathMatrix< T > &MATRIX) | numeric::MathMatrix< T > | inline |
multiplication_dimension(const MathMatrix< T > &MATRIX_LHS, const MathMatrix< T > &MATRIX_RHS) | numeric::MathMatrix< T > | inline |
NumberCols_ | numeric::MathMatrix< T > | private |
NumberRows_ | numeric::MathMatrix< T > | private |
operator()(const Size ROW, const Size COL) | numeric::MathMatrix< T > | inline |
operator()(const Size ROW, const Size COL) const | numeric::MathMatrix< T > | inline |
operator*=(const MathMatrix< T > &MATRIX) | numeric::MathMatrix< T > | inline |
operator*=(const MathVector< T > &VECTOR) | numeric::MathMatrix< T > | inline |
operator=(const MathMatrix< T > &MATRIX) | numeric::MathMatrix< T > | inline |
operator=(const T &VALUE) | numeric::MathMatrix< T > | inline |
operator[](const Size ROW) | numeric::MathMatrix< T > | inline |
operator[](const Size ROW) const | numeric::MathMatrix< T > | inline |
pivot(const Size ROW) | numeric::MathMatrix< T > | inline |
replace_col(const Size COL, const MathVector< T > &VECTOR) | numeric::MathMatrix< T > | inline |
replace_row(const Size ROW, const MathVector< T > &VECTOR) | numeric::MathMatrix< T > | inline |
same_dimensions(const MathMatrix< T > &MATRIX_LHS, const MathMatrix< T > &MATRIX_RHS) | numeric::MathMatrix< T > | inline |
set_unit() | numeric::MathMatrix< T > | inline |
set_zero() | numeric::MathMatrix< T > | inline |
size() const | numeric::MathMatrix< T > | inline |
size_ | numeric::MathMatrix< T > | private |
swap_cols(const Size COL_A, const Size COL_B) | numeric::MathMatrix< T > | inline |
swap_rows(const Size ROW_A, const Size ROW_B) | numeric::MathMatrix< T > | inline |
transpose(const MathMatrix< T > &MATRIX) | numeric::MathMatrix< T > | inline |
transpose() | numeric::MathMatrix< T > | inline |
~MathMatrix() | numeric::MathMatrix< T > | inline |