| align(Vector const &to, Vector const &from=Vector(1, 0, 0)) | numeric::xyzTransform< typename > | inlinestatic | 
  | align_fast(V const &to, V const &from=V(1.0, 0.0, 0.0)) | numeric::xyzTransform< typename > | inlinestatic | 
  | approx_lever_distance(Transform const &o, T const &lever=1.0) const  | numeric::xyzTransform< typename > | inline | 
  | bad() const  | numeric::xyzTransform< typename > | inline | 
  | BAD_RT6() | numeric::xyzTransform< typename > | inlinestatic | 
  | BAD_XFORM() | numeric::xyzTransform< typename > | inlinestatic | 
  | badfast() const  | numeric::xyzTransform< typename > | inline | 
  | distance(Transform const &b) const  | numeric::xyzTransform< typename > | inline | 
  | distance_squared(Transform const &b) const  | numeric::xyzTransform< typename > | inline | 
  | euler_angles_deg() const  | numeric::xyzTransform< typename > | inline | 
  | euler_angles_rad() const  | numeric::xyzTransform< typename > | inline | 
  | from_euler_angles_deg(T const &phi, T const &psi, T const &theta) | numeric::xyzTransform< typename > | inline | 
  | from_euler_angles_deg(xyzVector< T > const &euler) | numeric::xyzTransform< typename > | inline | 
  | from_euler_angles_rad(T const &phi, T const &psi, T const &theta) | numeric::xyzTransform< typename > | inline | 
  | from_euler_angles_rad(xyzVector< T > const &euler) | numeric::xyzTransform< typename > | inline | 
  | from_four_points(Vector const &c, Vector const &u, Vector const &v, Vector const &w) | numeric::xyzTransform< typename > | inline | 
  | from_quaternion(T const &qw, T const &qx, T const &qy, T const &qz) | numeric::xyzTransform< typename > | inline | 
  | hash64(T const &cw=0.1, T const &aw=360./1024.) const  | numeric::xyzTransform< typename > | inline | 
  | identity() | numeric::xyzTransform< typename > | inlinestatic | 
  | intersect3D_2Planes(Plane Pn1, Plane Pn2, Line *L) const  | numeric::xyzTransform< typename > | inline | 
  | inv_xform(Vector const &v) const  | numeric::xyzTransform< typename > | inline | 
  | inverse() const  | numeric::xyzTransform< typename > | inline | 
  | LIM typedef | numeric::xyzTransform< typename > |  | 
  | Matrix typedef | numeric::xyzTransform< typename > |  | 
  | operator!=(Transform const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator()(T2 const &x) | numeric::xyzTransform< typename > | inline | 
  | operator*(Transform const &a, T const &b) | numeric::xyzTransform< typename > | friend | 
  | operator*(T const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator*(Transform const &a, Matrix const &b) | numeric::xyzTransform< typename > | friend | 
  | operator*(Matrix const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator*(Transform const &x, Vector const &v) | numeric::xyzTransform< typename > | friend | 
  | operator*(Transform const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator+(Transform const &a, Vector const &b) | numeric::xyzTransform< typename > | friend | 
  | operator+(Vector const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator-(Transform const &a, Vector const &b) | numeric::xyzTransform< typename > | friend | 
  | operator-(Vector const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator-(Transform const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator==(Transform const &a, Transform const &b) | numeric::xyzTransform< typename > | friend | 
  | operator~() const  | numeric::xyzTransform< typename > | inline | 
  | px() const  | numeric::xyzTransform< typename > | inline | 
  | px() | numeric::xyzTransform< typename > | inline | 
  | py() const  | numeric::xyzTransform< typename > | inline | 
  | py() | numeric::xyzTransform< typename > | inline | 
  | pz() const  | numeric::xyzTransform< typename > | inline | 
  | pz() | numeric::xyzTransform< typename > | inline | 
  | R | numeric::xyzTransform< typename > |  | 
  | rot(Matrix const &rot, Vector const &o_cen, Vector const &cen) | numeric::xyzTransform< typename > | inlinestatic | 
  | rot(Matrix const &rot, Vector const &cen=Vector(0, 0, 0)) | numeric::xyzTransform< typename > | inlinestatic | 
  | rot(Vector const &axs, T const &ang, Vector const &cen=Vector(0, 0, 0)) | numeric::xyzTransform< typename > | inlinestatic | 
  | rot_deg(Vector const &axs, T const &ang, Vector const &cen=Vector(0, 0, 0)) | numeric::xyzTransform< typename > | inlinestatic | 
  | rotation_angle() const  | numeric::xyzTransform< typename > | inline | 
  | rotation_angle_degrees() const  | numeric::xyzTransform< typename > | inline | 
  | rotation_axis(Vector &axis, Vector &cen, T &angle) const  | numeric::xyzTransform< typename > | inline | 
  | rotation_axis() const  | numeric::xyzTransform< typename > | inline | 
  | rotation_cosine() const  | numeric::xyzTransform< typename > | inline | 
  | rotation_sine() const  | numeric::xyzTransform< typename > | inline | 
  | rt6() const  | numeric::xyzTransform< typename > | inline | 
  | rt6(T6 const &rt6) | numeric::xyzTransform< typename > | inline | 
  | rt6(T const &i, T const &j, T const &k, T const &l, T const &m, T const &n) | numeric::xyzTransform< typename > | inline | 
  | symhash64(T const &cw=0.1, T const &aw=360./1024.) const  | numeric::xyzTransform< typename > | inline | 
  | t | numeric::xyzTransform< typename > |  | 
  | T6 typedef | numeric::xyzTransform< typename > |  | 
  | to_quaternion(T &qw, T &qx, T &qy, T &qz) const  | numeric::xyzTransform< typename > | inline | 
  | Transform typedef | numeric::xyzTransform< typename > |  | 
  | V typedef | numeric::xyzTransform< typename > |  | 
  | Vector typedef | numeric::xyzTransform< typename > |  | 
  | x() const  | numeric::xyzTransform< typename > | inline | 
  | x() | numeric::xyzTransform< typename > | inline | 
  | xform(Vector const &v) const  | numeric::xyzTransform< typename > | inline | 
  | xx() const  | numeric::xyzTransform< typename > | inline | 
  | xx() | numeric::xyzTransform< typename > | inline | 
  | xy() const  | numeric::xyzTransform< typename > | inline | 
  | xy() | numeric::xyzTransform< typename > | inline | 
  | xyzTransform() | numeric::xyzTransform< typename > | inline | 
  | xyzTransform(Matrix const &rin) | numeric::xyzTransform< typename > | inline | 
  | xyzTransform(Vector const &tin) | numeric::xyzTransform< typename > | inline | 
  | xyzTransform(Matrix const &rin, Vector const &tin) | numeric::xyzTransform< typename > | inline | 
  | xyzTransform(T6 const &_rt6) | numeric::xyzTransform< typename > | inline | 
  | xyzTransform(Vector const &u, Vector const &v, Vector const &w) | numeric::xyzTransform< typename > | inline | 
  | xyzTransform(Vector const &c, Vector const &u, Vector const &v, Vector const &w) | numeric::xyzTransform< typename > | inline | 
  | xz() const  | numeric::xyzTransform< typename > | inline | 
  | xz() | numeric::xyzTransform< typename > | inline | 
  | y() const  | numeric::xyzTransform< typename > | inline | 
  | y() | numeric::xyzTransform< typename > | inline | 
  | yx() const  | numeric::xyzTransform< typename > | inline | 
  | yx() | numeric::xyzTransform< typename > | inline | 
  | yy() const  | numeric::xyzTransform< typename > | inline | 
  | yy() | numeric::xyzTransform< typename > | inline | 
  | yz() const  | numeric::xyzTransform< typename > | inline | 
  | yz() | numeric::xyzTransform< typename > | inline | 
  | z() const  | numeric::xyzTransform< typename > | inline | 
  | z() | numeric::xyzTransform< typename > | inline | 
  | zx() const  | numeric::xyzTransform< typename > | inline | 
  | zx() | numeric::xyzTransform< typename > | inline | 
  | zy() const  | numeric::xyzTransform< typename > | inline | 
  | zy() | numeric::xyzTransform< typename > | inline | 
  | zz() const  | numeric::xyzTransform< typename > | inline | 
  | zz() | numeric::xyzTransform< typename > | inline |