![]() |
Rosetta Utilities
2015.25
|
Rigid body 3-D position/transform. More...
#include <numeric/BodyPosition.fwd.hh>#include <numeric/Quaternion.hh>#include <numeric/xyzVector.hh>#include <numeric/xyzMatrix.hh>#include <numeric/xyz.functions.hh>#include <numeric/NumericTraits.hh>#include <utility/assert.hh>#include <cmath>Classes | |
| class | numeric::BodyPosition< typename > |
| Rigid body 3-D position/transform. More... | |
Namespaces | |
| numeric | |
| Unit headers. | |
Functions | |
| template<typename T > | |
| bool | numeric::operator== (BodyPosition< T > const &p1, BodyPosition< T > const &p2) |
| BodyPosition == BodyPosition. More... | |
| template<typename T > | |
| bool | numeric::operator!= (BodyPosition< T > const &p1, BodyPosition< T > const &p2) |
| BodyPosition != BodyPosition. More... | |
Rigid body 3-D position/transform.
1.8.7