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template<typename T > |
xyzVector< T > | numeric::operator+ (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector + xyzVector More...
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template<typename T > |
xyzVector< T > | numeric::operator+ (xyzVector< T > const &v, T const &t) |
| xyzVector + T More...
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template<typename T > |
xyzVector< T > | numeric::operator+ (T const &t, xyzVector< T > const &v) |
| T + xyzVector. More...
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template<typename T > |
xyzVector< T > | numeric::operator- (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector - xyzVector More...
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template<typename T > |
xyzVector< T > | numeric::operator- (xyzVector< T > const &v, T const &t) |
| xyzVector - T More...
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template<typename T > |
xyzVector< T > | numeric::operator- (T const &t, xyzVector< T > const &v) |
| T - xyzVector. More...
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template<typename T > |
xyzVector< T > | numeric::operator* (xyzVector< T > const &v, T const &t) |
| xyzVector * T More...
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template<typename T > |
xyzVector< T > | numeric::operator* (T const &t, xyzVector< T > const &v) |
| T * xyzVector. More...
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template<typename T > |
xyzVector< T > | numeric::operator/ (xyzVector< T > const &v, T const &t) |
| xyzVector / T More...
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template<typename T > |
void | numeric::add (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > &r) |
| Add: xyzVector + xyzVector. More...
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template<typename T > |
void | numeric::add (xyzVector< T > const &v, T const &t, xyzVector< T > &r) |
| Add: xyzVector + T. More...
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template<typename T > |
void | numeric::add (T const &t, xyzVector< T > const &v, xyzVector< T > &r) |
| Add: T + xyzVector. More...
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template<typename T > |
void | numeric::subtract (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > &r) |
| Subtract: xyzVector - xyzVector. More...
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template<typename T > |
void | numeric::subtract (xyzVector< T > const &v, T const &t, xyzVector< T > &r) |
| Subtract: xyzVector - T. More...
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template<typename T > |
void | numeric::subtract (T const &t, xyzVector< T > const &v, xyzVector< T > &r) |
| Subtract: T - xyzVector. More...
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template<typename T > |
void | numeric::multiply (xyzVector< T > const &v, T const &t, xyzVector< T > &r) |
| Multiply: xyzVector * T. More...
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template<typename T > |
void | numeric::multiply (T const &t, xyzVector< T > const &v, xyzVector< T > &r) |
| Multiply: T * xyzVector. More...
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template<typename T > |
void | numeric::divide (xyzVector< T > const &v, T const &t, xyzVector< T > &r) |
| Divide: xyzVector / T. More...
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template<typename T > |
xyzVector< T > | numeric::min (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector with min coordinates of two xyzVectors More...
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template<typename T > |
xyzVector< T > | numeric::max (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector with max coordinates of two xyzVectors More...
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template<typename T > |
T | numeric::dot (xyzVector< T > const &a, xyzVector< T > const &b) |
| Distance. More...
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template<typename T > |
T | numeric::dot_product (xyzVector< T > const &a, xyzVector< T > const &b) |
| Dot product. More...
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template<typename T > |
T | numeric::inner_product (xyzVector< T > const &a, xyzVector< T > const &b) |
| Inner product ( == dot product ) More...
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template<typename T > |
xyzVector< T > | numeric::cross (xyzVector< T > const &a, xyzVector< T > const &b) |
| Cross product. More...
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template<typename T > |
xyzVector< T > | numeric::cross_product (xyzVector< T > const &a, xyzVector< T > const &b) |
| Cross product. More...
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template<typename T > |
void | numeric::cross (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > &c) |
| Cross product: Return via argument (slightly faster) More...
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template<typename T > |
void | numeric::cross_product (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > &c) |
| Cross product: Return via argument (slightly faster) More...
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template<typename T > |
xyzVector< T > | numeric::midpoint (xyzVector< T > const &a, xyzVector< T > const &b) |
| Midpoint of 2 xyzVectors. More...
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template<typename T > |
void | numeric::midpoint (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > &m) |
| Midpoint of 2 xyzVectors: Return via argument (slightly faster) More...
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template<typename T > |
xyzVector< T > | numeric::center (xyzVector< T > const &a, xyzVector< T > const &b) |
| Center of 2 xyzVectors. More...
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template<typename T > |
void | numeric::center (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > &m) |
| Center of 2 xyzVectors: Return via argument (slightly faster) More...
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template<typename T > |
xyzVector< T > | numeric::center (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > const &c) |
| Center of 3 xyzVectors. More...
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template<typename T > |
void | numeric::center (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > const &c, xyzVector< T > &m) |
| Center of 3 xyzVectors: Return via argument (slightly faster) More...
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template<typename T > |
xyzVector< T > | numeric::center (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > const &c, xyzVector< T > const &d) |
| Center of 4 xyzVectors. More...
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template<typename T > |
void | numeric::center (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > const &c, xyzVector< T > const &d, xyzVector< T > &m) |
| Center of 4 xyzVectors: Return via argument (slightly faster) More...
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template<typename T > |
bool | numeric::operator== (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector == xyzVector More...
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template<typename T > |
bool | numeric::operator!= (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector != xyzVector More...
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template<typename T > |
bool | numeric::operator< (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector < xyzVector More...
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template<typename T > |
bool | numeric::operator<= (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector <= xyzVector More...
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template<typename T > |
bool | numeric::operator>= (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector >= xyzVector More...
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template<typename T > |
bool | numeric::operator> (xyzVector< T > const &a, xyzVector< T > const &b) |
| xyzVector > xyzVector More...
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template<typename T > |
bool | numeric::operator== (xyzVector< T > const &v, T const &t) |
| xyzVector == T More...
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template<typename T > |
bool | numeric::operator!= (xyzVector< T > const &v, T const &t) |
| xyzVector != T More...
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template<typename T > |
bool | numeric::operator< (xyzVector< T > const &v, T const &t) |
| xyzVector < T More...
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template<typename T > |
bool | numeric::operator<= (xyzVector< T > const &v, T const &t) |
| xyzVector <= T More...
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template<typename T > |
bool | numeric::operator>= (xyzVector< T > const &v, T const &t) |
| xyzVector >= T More...
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template<typename T > |
bool | numeric::operator> (xyzVector< T > const &v, T const &t) |
| xyzVector > T More...
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template<typename T > |
bool | numeric::operator== (T const &t, xyzVector< T > const &v) |
| T == xyzVector. More...
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template<typename T > |
bool | numeric::operator!= (T const &t, xyzVector< T > const &v) |
| T != xyzVector. More...
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template<typename T > |
bool | numeric::operator< (T const &t, xyzVector< T > const &v) |
| T < xyzVector. More...
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template<typename T > |
bool | numeric::operator<= (T const &t, xyzVector< T > const &v) |
| T <= xyzVector. More...
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template<typename T > |
bool | numeric::operator>= (T const &t, xyzVector< T > const &v) |
| T >= xyzVector. More...
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template<typename T > |
bool | numeric::operator> (T const &t, xyzVector< T > const &v) |
| T > xyzVector. More...
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template<typename T > |
bool | numeric::equal_length (xyzVector< T > const &a, xyzVector< T > const &b) |
| Equal length? More...
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template<typename T > |
bool | numeric::not_equal_length (xyzVector< T > const &a, xyzVector< T > const &b) |
| Not equal length? More...
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template<typename U > |
void | numeric::subtract (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > &r) |
| Subtract: xyzVector - xyzVector. More...
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template<typename U > |
void | numeric::subtract (xyzVector< U > const &v, U const &t, xyzVector< U > &r) |
| Subtract: xyzVector - Value. More...
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template<typename U > |
void | numeric::subtract (U const &t, xyzVector< U > const &v, xyzVector< U > &r) |
| Subtract: Value - xyzVector. More...
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template<typename U > |
void | numeric::multiply (xyzVector< U > const &v, U const &t, xyzVector< U > &r) |
| Multiply: xyzVector * Value. More...
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template<typename U > |
void | numeric::multiply (U const &t, xyzVector< U > const &v, xyzVector< U > &r) |
| Multiply: Value * xyzVector. More...
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template<typename T > |
xyzVector< T > | numeric::update_operation (xyzVector< T > const &a, xyzVector< T > const &b) |
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template<typename T > |
xyzVector< T > | numeric::update_5way_operation (xyzVector< T > const &a, xyzVector< T > const &b, xyzVector< T > const &c, xyzVector< T > const &d, xyzVector< T > const &e) |
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template<typename U > |
xyzVector< U > | numeric::min (xyzVector< U > const &a, xyzVector< U > const &b) |
| xyzVector with min coordinates of two xyzVectors More...
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template<typename U > |
xyzVector< U > | numeric::max (xyzVector< U > const &a, xyzVector< U > const &b) |
| xyzVector with max coordinates of two xyzVectors More...
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template<typename U > |
xyzVector< U > | numeric::cross (xyzVector< U > const &a, xyzVector< U > const &b) |
| Cross product. More...
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template<typename U > |
xyzVector< U > | numeric::cross_product (xyzVector< U > const &a, xyzVector< U > const &b) |
| Cross product. More...
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template<typename U > |
void | numeric::cross (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > &c) |
| Cross product: Return via argument (slightly faster) More...
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template<typename U > |
void | numeric::cross_product (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > &c) |
| Cross product: Return via argument (slightly faster) More...
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template<typename U > |
xyzVector< U > | numeric::midpoint (xyzVector< U > const &a, xyzVector< U > const &b) |
| Midpoint of 2 xyzVectors. More...
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template<typename U > |
void | numeric::midpoint (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > &m) |
| Midpoint of 2 xyzVectors: Return via argument (slightly faster) More...
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template<typename U > |
xyzVector< U > | numeric::center (xyzVector< U > const &a, xyzVector< U > const &b) |
| Center of 2 xyzVectors. More...
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template<typename U > |
void | numeric::center (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > &m) |
| Center of 2 xyzVectors: Return via argument (slightly faster) More...
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template<typename U > |
xyzVector< U > | numeric::center (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > const &c) |
| Center of 3 xyzVectors. More...
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template<typename U > |
void | numeric::center (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > const &c, xyzVector< U > &m) |
| Center of 3 xyzVectors: Return via argument (slightly faster) More...
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template<typename U > |
xyzVector< U > | numeric::center (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > const &c, xyzVector< U > const &d) |
| Center of 4 xyzVectors. More...
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template<typename U > |
void | numeric::center (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > const &c, xyzVector< U > const &d, xyzVector< U > &m) |
| Center of 4 xyzVectors: Return via argument (slightly faster) More...
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template<typename U > |
void | numeric::add (xyzVector< U > const &a, xyzVector< U > const &b, xyzVector< U > &r) |
| Add: xyzVector + xyzVector. More...
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template<typename U > |
void | numeric::add (xyzVector< U > const &v, U const &t, xyzVector< U > &r) |
| Add: xyzVector + Value. More...
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template<typename U > |
void | numeric::add (U const &t, xyzVector< U > const &v, xyzVector< U > &r) |
| Add: Value + xyzVector. More...
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template<typename U > |
bool | numeric::equal_length (xyzVector< U > const &a, xyzVector< U > const &b) |
| Equal length? More...
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template<typename U > |
bool | numeric::not_equal_length (xyzVector< U > const &a, xyzVector< U > const &b) |
| Not equal length? More...
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template<typename U > |
U | numeric::dot (xyzVector< U > const &a, xyzVector< U > const &b) |
| Dot product. More...
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template<typename U > |
U | numeric::inner_product (xyzVector< U > const &a, xyzVector< U > const &b) |
| Inner product ( == dot product ) More...
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template<typename U > |
void | numeric::divide (xyzVector< U > const &v, U const &t, xyzVector< U > &r) |
| Divide: xyzVector / Value. More...
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