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AntibodyDesignMoverGenerator.hh File Reference
#include <protocols/antibody/design/AntibodyDesignMoverGenerator.fwd.hh>
#include <protocols/antibody/design/AntibodySeqDesignTFCreator.fwd.hh>
#include <protocols/antibody/design/CDRSeqDesignOptions.fwd.hh>
#include <protocols/antibody/AntibodyInfo.fwd.hh>
#include <protocols/antibody/AntibodyEnum.hh>
#include <core/pack/task/TaskFactory.hh>
#include <core/pack/task/operation/TaskOperations.hh>
#include <core/pose/Pose.fwd.hh>
#include <protocols/simple_task_operations/RestrictToLoopsAndNeighbors.hh>
#include <protocols/simple_moves/ChangeAndResetFoldTreeMover.fwd.hh>
#include <protocols/moves/ChangeFoldTreeMover.hh>
#include <protocols/moves/MoverApplyingMover.hh>
#include <protocols/minimization_packing/PackRotamersMover.hh>
#include <protocols/minimization_packing/MinMover.hh>
#include <protocols/relax/FastRelax.hh>
#include <protocols/docking/DockMCMProtocol.hh>
#include <protocols/docking/DockingLowRes.hh>
#include <utility/vector1.hh>
#include <core/scoring/ScoreFunction.fwd.hh>
#include <utility/VirtualBase.hh>

Classes

class  protocols::antibody::design::AntibodyDesignMoverGenerator
 Generates pre-configured general MoverOPs for use in AntibodyDesign and modeling Helper functions for setting up FoldTrees. Can set the generated mover to apply, which will include the needed FoldTree and any changing of typeset. FoldTree stuff will eventually be refactored in favor of the TopologyBroker/Environment system. More...
 

Namespaces

 protocols
 demo program for implementing loop relax + FA relax
 
 protocols::antibody
 
 protocols::antibody::design