Rosetta
Namespaces | Typedefs
FArray2D.fwd.hh File Reference
#include <cstddef>
#include <string>

Namespaces

 ObjexxFCL
 

Typedefs

typedef FArray2D< bool > ObjexxFCL::FArray2D_bool
 
typedef FArray2D< byte > ObjexxFCL::FArray2D_byte
 
typedef FArray2D< sbyte > ObjexxFCL::FArray2D_sbyte
 
typedef FArray2D< ubyte > ObjexxFCL::FArray2D_ubyte
 
typedef FArray2D< short int > ObjexxFCL::FArray2D_short
 
typedef FArray2D< int > ObjexxFCL::FArray2D_int
 
typedef FArray2D< long int > ObjexxFCL::FArray2D_long
 
typedef FArray2D< unsigned short int > ObjexxFCL::FArray2D_ushort
 
typedef FArray2D< unsigned int > ObjexxFCL::FArray2D_uint
 
typedef FArray2D< unsigned long int > ObjexxFCL::FArray2D_ulong
 
typedef FArray2D< std::size_t > ObjexxFCL::FArray2D_size_t
 
typedef FArray2D< std::size_t > ObjexxFCL::FArray2D_size
 
typedef FArray2D< float > ObjexxFCL::FArray2D_float
 
typedef FArray2D< doubleObjexxFCL::FArray2D_double
 
typedef FArray2D< long doubleObjexxFCL::FArray2D_longdouble
 
typedef FArray2D< char > ObjexxFCL::FArray2D_char
 
typedef FArray2D< unsigned char > ObjexxFCL::FArray2D_uchar
 
typedef FArray2D< signed char > ObjexxFCL::FArray2D_schar
 
typedef FArray2D< std::string > ObjexxFCL::FArray2D_string
 
typedef FArray2D< Fstring > ObjexxFCL::FArray2D_Fstring