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This mover carries out the initial perturbation phase of the RosettaDock algorithm. This contains the functions that create initial positions for docking. You can either randomize partner 1 or partner 2, spin partner 2, or perform a simple perturbation.
Most of these options are also described here.
<DockingInitialPerturbation randomize1="(bool)" randomize2="(bool)" use_ellipsoidal_randomization="(bool)" dock_pert="(bool,"false")" trans="(real)" rot="(real)" uniform_trans="(real)" spin="(bool)" center_at_interface="(bool)" slide="(bool)" name="(string)"/>
Option | Description |
---|---|
randomize1 | Randomize the first docking partner |
randomize2 | Randomize the second docking partner |
use_ellipsoidal_randomization | Use the EllipsoidalRandomizationMover instead of the RigidBodyRandomizeMover |
dock_pert | Read in translational and rotational perturbations and apply to pose (default is false) |
trans | Translational perturbation to apply before docking (requires dock_pert="true") |
rot | Rotational perturbation to apply before docking (requires dock_pert="true") |
uniform_trans | Use the UniformSphereTransMover |
spin | Spin partner about its axis |
center_at_interface | Center the spin at the interface |
slide | Slide docking partners into contact |