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Rosetta Utilities
2015.02
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#include <xyzTransform.hh>
Classes | |
struct | Line |
struct | Plane |
Public Types | |
typedef xyzTransform< T > | Transform |
typedef xyzMatrix< T > | Matrix |
typedef xyzVector< T > | Vector |
typedef xyzVector< T > | V |
typedef utility::fixedsizearray1< T, 6 > | T6 |
typedef std::numeric_limits< T > | LIM |
Public Member Functions | |
xyzTransform () | |
xyzTransform (Matrix const &rin) | |
xyzTransform (Vector const &tin) | |
xyzTransform (Matrix const &rin, Vector const &tin) | |
xyzTransform (T6 const &_rt6) | |
Transform & | from_four_points (Vector const &c, Vector const &u, Vector const &v, Vector const &w) |
xyzTransform (Vector const &u, Vector const &v, Vector const &w) | |
xyzTransform (Vector const &c, Vector const &u, Vector const &v, Vector const &w) | |
T const & | xx () const |
T const & | xy () const |
T const & | xz () const |
T const & | yx () const |
T const & | yy () const |
T const & | yz () const |
T const & | zx () const |
T const & | zy () const |
T const & | zz () const |
T const & | px () const |
T const & | py () const |
T const & | pz () const |
T const & | x () const |
T const & | y () const |
T const & | z () const |
T & | xx () |
T & | xy () |
T & | xz () |
T & | yx () |
T & | yy () |
T & | yz () |
T & | zx () |
T & | zy () |
T & | zz () |
T & | px () |
T & | py () |
T & | pz () |
T & | x () |
T & | y () |
T & | z () |
Transform | inverse () const |
Transform | operator~ () const |
T | distance (Transform const &b) const |
T | distance_squared (Transform const &b) const |
Vector | xform (Vector const &v) const |
Vector | inv_xform (Vector const &v) const |
template<typename T2 > | |
T2 | operator() (T2 const &x) |
void | to_quaternion (T &qw, T &qx, T &qy, T &qz) const |
void | from_quaternion (T const &qw, T const &qx, T const &qy, T const &qz) |
xyzVector< T > | euler_angles_rad () const |
see numeric/HomogeneousTransform More... | |
xyzVector< T > | euler_angles_deg () const |
xyzTransform< T > & | from_euler_angles_rad (T const &phi, T const &psi, T const &theta) |
xyzTransform< T > & | from_euler_angles_rad (xyzVector< T > const &euler) |
xyzTransform< T > & | from_euler_angles_deg (T const &phi, T const &psi, T const &theta) |
xyzTransform< T > & | from_euler_angles_deg (xyzVector< T > const &euler) |
T6 | rt6 () const |
xyzTransform & | rt6 (T6 const &rt6) |
xyzTransform & | rt6 (T const &i, T const &j, T const &k, T const &l, T const &m, T const &n) |
uint64_t | hash64 (T const &cw=0.1, T const &aw=360./1024.) const |
uint64_t | symhash64 (T const &cw=0.1, T const &aw=360./1024.) const |
int | intersect3D_2Planes (Plane Pn1, Plane Pn2, Line *L) const |
void | rotation_axis (Vector &axis, Vector &cen, T &angle) const |
Vector | rotation_axis () const |
T | rotation_angle_degrees () const |
T | rotation_angle () const |
T | rotation_cosine () const |
T | rotation_sine () const |
T | approx_lever_distance (Transform const &o, T const &lever=1.0) const |
bool | bad () const |
bool | badfast () const |
Static Public Member Functions | |
static xyzTransform< T > | identity () |
static xyzTransform< T > | BAD_XFORM () |
static T6 | BAD_RT6 () |
static Transform | rot (Matrix const &rot, Vector const &o_cen, Vector const &cen) |
static Transform | rot (Matrix const &rot, Vector const &cen=Vector(0, 0, 0)) |
static Transform | rot (Vector const &axs, T const &ang, Vector const &cen=Vector(0, 0, 0)) |
static Transform | rot_deg (Vector const &axs, T const &ang, Vector const &cen=Vector(0, 0, 0)) |
static Transform | align (Vector const &to, Vector const &from=Vector(1, 0, 0)) |
static Transform | align_fast (V const &to, V const &from=V(1.0, 0.0, 0.0)) |
Public Attributes | |
Matrix | R |
Vector | t |
Friends | |
bool | operator== (Transform const &a, Transform const &b) |
bool | operator!= (Transform const &a, Transform const &b) |
Transform | operator+ (Transform const &a, Vector const &b) |
Transform | operator- (Transform const &a, Vector const &b) |
Transform | operator+ (Vector const &a, Transform const &b) |
Transform | operator- (Vector const &a, Transform const &b) |
Transform | operator* (Transform const &a, T const &b) |
Transform | operator* (T const &a, Transform const &b) |
Transform | operator* (Transform const &a, Matrix const &b) |
Transform | operator* (Matrix const &a, Transform const &b) |
Vector | operator* (Transform const &x, Vector const &v) |
Transform | operator* (Transform const &a, Transform const &b) |
Transform | operator- (Transform const &a, Transform const &b) |
typedef std::numeric_limits<T> numeric::xyzTransform< typename >::LIM |
typedef xyzMatrix<T> numeric::xyzTransform< typename >::Matrix |
typedef utility::fixedsizearray1< T, 6 > numeric::xyzTransform< typename >::T6 |
typedef xyzTransform<T> numeric::xyzTransform< typename >::Transform |
typedef xyzVector<T> numeric::xyzTransform< typename >::V |
typedef xyzVector<T> numeric::xyzTransform< typename >::Vector |
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Referenced by numeric::xyzTransform< numeric::Real >::rt6().
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Referenced by numeric::xyzTransform< numeric::Real >::rt6().
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Referenced by numeric::xyzTransform< numeric::Real >::rt6().
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Referenced by numeric::xyzTransform< numeric::Real >::distance().
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see numeric/HomogeneousTransform
Referenced by numeric::xyzTransform< numeric::Real >::euler_angles_deg().
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Referenced by numeric::xyzTransform< numeric::Real >::rt6().
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Referenced by numeric::xyzTransform< numeric::Real >::xyzTransform().
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Referenced by numeric::xyzTransform< numeric::Real >::symhash64().
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Referenced by numeric::xyzTransform< numeric::Real >::rotation_axis().
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Referenced by numeric::xyzTransform< numeric::Real >::rot().
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Referenced by numeric::xyzTransform< numeric::Real >::hash64().
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Referenced by numeric::xyzTransform< numeric::Real >::hash64().
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Matrix numeric::xyzTransform< typename >::R |
Referenced by numeric::xyzTransform< numeric::Real >::distance_squared(), numeric::xyzTransform< numeric::Real >::euler_angles_rad(), numeric::xyzTransform< numeric::Real >::from_euler_angles_rad(), numeric::xyzTransform< numeric::Real >::from_four_points(), numeric::xyzTransform< numeric::Real >::inv_xform(), numeric::xyzTransform< numeric::Real >::inverse(), numeric::operator>>(), numeric::xyzTransform< numeric::Real >::operator~(), numeric::xyzTransform< numeric::Real >::rotation_angle(), numeric::xyzTransform< numeric::Real >::rotation_angle_degrees(), numeric::xyzTransform< numeric::Real >::rotation_axis(), numeric::xyzTransform< numeric::Real >::rotation_cosine(), numeric::xyzTransform< numeric::Real >::rotation_sine(), numeric::xyzTransform< numeric::Real >::xform(), numeric::xyzTransform< numeric::Real >::xx(), numeric::xyzTransform< numeric::Real >::xy(), numeric::xyzTransform< numeric::Real >::xz(), numeric::xyzTransform< numeric::Real >::yx(), numeric::xyzTransform< numeric::Real >::yy(), numeric::xyzTransform< numeric::Real >::yz(), numeric::xyzTransform< numeric::Real >::zx(), numeric::xyzTransform< numeric::Real >::zy(), and numeric::xyzTransform< numeric::Real >::zz().
Vector numeric::xyzTransform< typename >::t |
Referenced by numeric::xyzTransform< numeric::Real >::approx_lever_distance(), numeric::xyzTransform< numeric::Real >::distance_squared(), numeric::xyzTransform< numeric::Real >::from_four_points(), numeric::xyzTransform< numeric::Real >::hash64(), numeric::xyzTransform< numeric::Real >::inv_xform(), numeric::xyzTransform< numeric::Real >::inverse(), numeric::operator>>(), numeric::xyzTransform< numeric::Real >::operator~(), numeric::xyzTransform< numeric::Real >::px(), numeric::xyzTransform< numeric::Real >::py(), numeric::xyzTransform< numeric::Real >::pz(), numeric::xyzTransform< numeric::Real >::to_quaternion(), numeric::xyzTransform< numeric::Real >::x(), numeric::xyzTransform< numeric::Real >::xform(), numeric::xyzTransform< numeric::Real >::y(), and numeric::xyzTransform< numeric::Real >::z().