Rosetta
Classes | Functions | Variables
spiro.cc File Reference
#include <utility/io/izstream.hh>
#include <core/chemical/ChemicalManager.hh>
#include <core/chemical/ResidueTypeSet.hh>
#include <core/conformation/Residue.hh>
#include <core/conformation/ResidueFactory.hh>
#include <core/pose/symmetry/util.hh>
#include <core/conformation/symmetry/util.hh>
#include <core/fragment/BBTorsionSRFD.hh>
#include <core/fragment/FragSet.hh>
#include <devel/init.hh>
#include <basic/database/open.hh>
#include <core/io/pdb/pdb_writer.hh>
#include <core/kinematics/FoldTree.hh>
#include <core/kinematics/MoveMap.hh>
#include <basic/options/keys/in.OptionKeys.gen.hh>
#include <basic/options/keys/out.OptionKeys.gen.hh>
#include <basic/options/option.hh>
#include <core/pose/Pose.hh>
#include <core/pack/task/PackerTask.hh>
#include <core/pack/task/TaskFactory.hh>
#include <core/scoring/func/HarmonicFunc.hh>
#include <core/scoring/Energies.hh>
#include <core/scoring/ScoreFunction.fwd.hh>
#include <core/scoring/ScoreFunction.hh>
#include <core/scoring/ScoreFunctionFactory.hh>
#include <core/scoring/symmetry/SymmetricScoreFunction.hh>
#include <basic/Tracer.hh>
#include <numeric/random/random.hh>
#include <ObjexxFCL/FArray2D.hh>
#include <ObjexxFCL/string.functions.hh>
#include <protocols/abinitio/FragmentMover.hh>
#include <protocols/flxbb/FlxbbDesign.hh>
#include <protocols/moves/Mover.hh>
#include <protocols/moves/MonteCarlo.hh>
#include <protocols/moves/TrialMover.hh>
#include <protocols/moves/MoverContainer.hh>
#include <protocols/moves/RepeatMover.hh>
#include <protocols/minimization_packing/symmetry/SymMinMover.hh>
#include <protocols/minimization_packing/symmetry/SymPackRotamersMover.hh>
#include <sstream>
#include <core/fragment/ConstantLengthFragSet.hh>
#include <core/import_pose/import_pose.hh>
#include <core/pose/util.hh>
#include <core/scoring/constraints/Constraint.hh>
#include <protocols/toolbox/SwitchResidueTypeSet.hh>
#include <utility/io/mpistream.hh>
#include <ObjexxFCL/format.hh>

Classes

struct  PoseWrap
 
class  LigChiMover
 

Functions

void switch_to_fa (PoseWrap &pw)
 
void switch_to_cen (PoseWrap &pw)
 
void minimize (PoseWrap &pw, ScoreFunctionOP sf)
 
void read_fragdata (utility::vector1< core::fragment::FragDataOP > &fds, utility::io::izstream &in, bool)
 
std::map< std::string, utility::vector1< core::fragment::FragDataOP > > get_frags_map (bool design=false)
 
core::fragment::FragSetOP make_frag_set (Size start, std::string ss, std::map< std::string, utility::vector1< core::fragment::FragDataOP > > fds)
 
PoseWrap make_pose (std::string seq)
 
void repack (PoseWrap &pw, ScoreFunctionOP sf)
 
void design (PoseWrap &pw, ScoreFunctionOP sf)
 
void flxbb_nobu (PoseWrap &pw, ScoreFunctionOP sfd, ScoreFunctionOP sfr)
 
core::scoring::ScoreFunctionOP cen_fold (PoseWrap &pw, Size NCYCLES, core::fragment::FragSetOP frags, Real temp=2.0)
 
core::scoring::ScoreFunctionOP fa_refine_and_design (PoseWrap &pw, Size)
 
void report (std::string tag, PoseWrap &pw, core::pose::Pose &cenpose, ScoreFunctionOP sf_fa, std::ostringstream &oss, Real censcore)
 
std::string make_rand_ss ()
 
int main (int argc, char *argv[])
 

Variables

static basic::Tracer TR ("spiro")
 

Function Documentation

◆ cen_fold()

core::scoring::ScoreFunctionOP cen_fold ( PoseWrap pw,
Size  NCYCLES,
core::fragment::FragSetOP  frags,
Real  temp = 2.0 
)

◆ design()

void design ( PoseWrap pw,
ScoreFunctionOP  sf 
)

◆ fa_refine_and_design()

core::scoring::ScoreFunctionOP fa_refine_and_design ( PoseWrap pw,
Size   
)

◆ flxbb_nobu()

void flxbb_nobu ( PoseWrap pw,
ScoreFunctionOP  sfd,
ScoreFunctionOP  sfr 
)

◆ get_frags_map()

std::map<std::string, utility::vector1<core::fragment::FragDataOP> > get_frags_map ( bool  design = false)

◆ main()

int main ( int  argc,
char *  argv[] 
)

◆ make_frag_set()

core::fragment::FragSetOP make_frag_set ( Size  start,
std::string  ss,
std::map< std::string, utility::vector1< core::fragment::FragDataOP > >  fds 
)

◆ make_pose()

PoseWrap make_pose ( std::string  seq)

◆ make_rand_ss()

std::string make_rand_ss ( )

References create_a3b_hbs::i, SS, and numeric::random::uniform().

Referenced by main().

◆ minimize()

void minimize ( PoseWrap pw,
ScoreFunctionOP  sf 
)

◆ read_fragdata()

void read_fragdata ( utility::vector1< core::fragment::FragDataOP > &  fds,
utility::io::izstream in,
bool   
)

◆ repack()

void repack ( PoseWrap pw,
ScoreFunctionOP  sf 
)

◆ report()

void report ( std::string  tag,
PoseWrap pw,
core::pose::Pose cenpose,
ScoreFunctionOP  sf_fa,
std::ostringstream &  oss,
Real  censcore 
)

◆ switch_to_cen()

void switch_to_cen ( PoseWrap pw)

References PoseWrap::pose.

Referenced by make_pose().

◆ switch_to_fa()

void switch_to_fa ( PoseWrap pw)

References PoseWrap::pose.

Referenced by fa_refine_and_design().

Variable Documentation

◆ TR

basic::Tracer TR("spiro") ( "spiro"  )
static

Referenced by cen_fold(), get_frags_map(), main(), and report().