![]()  | 
  
    Rosetta
    3.7
    
   | 
 
Random vectors and stuff. More...
#include <numeric/random/random.fwd.hh>#include <numeric/xyzVector.hh>#include <numeric/xyzMatrix.hh>#include <numeric/xyzTransform.hh>#include <numeric/Quaternion.hh>Namespaces | |
| numeric | |
| Unit headers.  | |
| numeric::random | |
Functions | |
| xyzVector< Real > | numeric::random::random_vector () | 
| xyzVector< Real > | numeric::random::random_vector_spherical () | 
| xyzVector< Real > | numeric::random::random_vector_unit_cube () | 
| xyzVector< Real > | numeric::random::random_normal () | 
| Quaternion< Real > | numeric::random::random_unit_quaternion () | 
| xyzMatrix< Real > | numeric::random::random_rotation () | 
| xyzTransform< Real > | numeric::random::random_xform () | 
| xyzTransform< Real > | numeric::random::gaussian_random_xform (Real const &angsd, Real const &movsd) | 
Random vectors and stuff.
 1.8.7