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Rosetta
3.7
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small bundle of utilities for dealing with numbers. More...
#include <numeric/types.hh>
#include <numeric/numeric.functions.hh>
#include <utility/vector1.hh>
#include <limits>
#include <cmath>
#include <algorithm>
Namespaces | |
numeric | |
Unit headers. | |
Functions | |
template<typename Number > | |
Number | numeric::clamp (Number value, Number lower_bound, Number upper_bound) |
Clamps to the closed interval [lower_bound, upper_bound]. Templated type must implement operator<. More... | |
double | numeric::log (double x, double base) |
Computes log(x) in the given base. More... | |
template<typename T > | |
bool | numeric::isnan (T value) |
portable check to see if a value is NaN. More... | |
template<typename T > | |
bool | numeric::isinf (T value) |
bool | numeric::equal_by_epsilon (numeric::Real value1, numeric::Real value2, numeric::Real epsilon) |
are two Real values are equal up to some epsilon More... | |
numeric::Real | numeric::median (utility::vector1< numeric::Real > const &values) |
Returns the median from a vector1 of Real values. More... | |
numeric::Real | numeric::mean (utility::vector1< numeric::Real > const &values) |
template<typename T > | |
T | numeric::max (utility::vector1< T > const &values) |
template<typename T > | |
T | numeric::min (utility::vector1< T > const &values) |
Real | numeric::boltzmann_accept_probability (Real const score_before, Real const score_after, Real const temperature) |
Calculates the acceptance probability of a given score-change at the given temperature, generally used in simulated annealing algorithms. Returns a value in the range (0-1). More... | |
template<typename T > | |
T | numeric::find_nearest_value (typename utility::vector1< T > const &input_list, T key, platform::Size min_index, platform::Size max_index) |
recursive binary search that finds the value closest to key. Call find_nearest_value(input_list,value) instead. It's the driver function for this function. This fails miserably (and silently!) on a non-sorted vector, so don't do that!. More... | |
template<typename T > | |
T | numeric::find_nearest_value (typename utility::vector1< T > const &input_list, T key) |
given a vector and an input value, return the value in the vector that is closest to the input This is a wrapper for find_nearest_value(input_list,key,min,max) and insures that you're sorted. More... | |
small bundle of utilities for dealing with numbers.