Rosetta
numeric::HomogeneousTransform_Double Member List

This is the complete list of members for numeric::HomogeneousTransform_Double, including all inherited members.

euler_angles_deg() constnumeric::HomogeneousTransform< double >inline
euler_angles_rad() constnumeric::HomogeneousTransform< double >inline
euler_angles_ZYX_rad() constnumeric::HomogeneousTransform< double >inline
from_euler_angles_deg(xyzVector< double > const &euler)numeric::HomogeneousTransform< double >inline
from_euler_angles_rad(xyzVector< double > const &euler)numeric::HomogeneousTransform< double >inline
HomogeneousTransform()numeric::HomogeneousTransform< double >inline
HomogeneousTransform(xyzVector< double > const &p1, xyzVector< double > const &p2, xyzVector< double > const &p3)numeric::HomogeneousTransform< double >inline
HomogeneousTransform(xyzVector< double > const &xaxis, xyzVector< double > const &yaxis, xyzVector< double > const &zaxis, xyzVector< double > const &point)numeric::HomogeneousTransform< double >inline
HomogeneousTransform(xyzMatrix< double > const &axes, xyzVector< double > const &point)numeric::HomogeneousTransform< double >inline
HomogeneousTransform_Double()numeric::HomogeneousTransform_Doubleinline
HomogeneousTransform_Double(xyzVector< double > const &p1, xyzVector< double > const &p2, xyzVector< double > const &p3)numeric::HomogeneousTransform_Doubleinline
HomogeneousTransform_Double(xyzVector< double > const &xaxis, xyzVector< double > const &yaxis, xyzVector< double > const &zaxis, xyzVector< double > const &point)numeric::HomogeneousTransform_Doubleinline
HomogeneousTransform_Double(xyzMatrix< double > const &axes, xyzVector< double > const &point)numeric::HomogeneousTransform_Doubleinline
inverse() constnumeric::HomogeneousTransform< double >inline
is_close(HomogeneousTransform< double > const &other, platform::Real const threshold=1.0e-6)numeric::HomogeneousTransform< double >inline
normal() constnumeric::HomogeneousTransform< double >inlineprivate
operator*(HomogeneousTransform< double > const &rmat) constnumeric::HomogeneousTransform< double >inline
operator*(xyzVector< double > const &vect) constnumeric::HomogeneousTransform< double >inline
orthoganol() constnumeric::HomogeneousTransform< double >inlineprivate
orthonormal() constnumeric::HomogeneousTransform< double >inlineprivate
point() constnumeric::HomogeneousTransform< double >inline
px() constnumeric::HomogeneousTransform< double >inline
px_numeric::HomogeneousTransform< double >private
py() constnumeric::HomogeneousTransform< double >inline
py_numeric::HomogeneousTransform< double >private
pz() constnumeric::HomogeneousTransform< double >inline
pz_numeric::HomogeneousTransform< double >private
rotation_matrix() constnumeric::HomogeneousTransform< double >inline
set_identity()numeric::HomogeneousTransform< double >inline
set_identity_rotation()numeric::HomogeneousTransform< double >inline
set_identity_transform()numeric::HomogeneousTransform< double >inline
set_point(xyzVector< double > const &p)numeric::HomogeneousTransform< double >inline
set_transform(xyzVector< double > const &t)numeric::HomogeneousTransform< double >inline
set_xaxis_rotation_deg(double angle)numeric::HomogeneousTransform< double >inline
set_xaxis_rotation_rad(double angle)numeric::HomogeneousTransform< double >inline
set_yaxis_rotation_deg(double angle)numeric::HomogeneousTransform< double >inline
set_yaxis_rotation_rad(double angle)numeric::HomogeneousTransform< double >inline
set_zaxis_rotation_deg(double angle)numeric::HomogeneousTransform< double >inline
set_zaxis_rotation_rad(double angle)numeric::HomogeneousTransform< double >inline
show(std::ostream &stream=std::cout) constnumeric::HomogeneousTransform< double >inline
to_local_coordinate(xyzVector< double > const &v) constnumeric::HomogeneousTransform< double >inline
value_type typedefnumeric::HomogeneousTransform< double >
walk_along_x(double delta)numeric::HomogeneousTransform< double >inline
walk_along_y(double delta)numeric::HomogeneousTransform< double >inline
walk_along_z(double delta)numeric::HomogeneousTransform< double >inline
xaxis() constnumeric::HomogeneousTransform< double >inline
xform_magnitude(double radius_of_gyration)numeric::HomogeneousTransform< double >inline
xx() constnumeric::HomogeneousTransform< double >inline
xx_numeric::HomogeneousTransform< double >private
xy() constnumeric::HomogeneousTransform< double >inline
xy_numeric::HomogeneousTransform< double >private
xz() constnumeric::HomogeneousTransform< double >inline
xz_numeric::HomogeneousTransform< double >private
yaxis() constnumeric::HomogeneousTransform< double >inline
yx() constnumeric::HomogeneousTransform< double >inline
yx_numeric::HomogeneousTransform< double >private
yy() constnumeric::HomogeneousTransform< double >inline
yy_numeric::HomogeneousTransform< double >private
yz() constnumeric::HomogeneousTransform< double >inline
yz_numeric::HomogeneousTransform< double >private
zaxis() constnumeric::HomogeneousTransform< double >inline
zx() constnumeric::HomogeneousTransform< double >inline
zx_numeric::HomogeneousTransform< double >private
zy() constnumeric::HomogeneousTransform< double >inline
zy_numeric::HomogeneousTransform< double >private
zz() constnumeric::HomogeneousTransform< double >inline
zz_numeric::HomogeneousTransform< double >private