| Assignments_ | numeric::VoxelGrid< T > | private |
| BorderFlag enum name | numeric::VoxelGrid< T > | private |
| BorderFlags_ | numeric::VoxelGrid< T > | private |
| Box_ | numeric::VoxelGrid< T > | private |
| CacheEdges_ | numeric::VoxelGrid< T > | private |
| Clear() | numeric::VoxelGrid< T > | |
| e_None enum value | numeric::VoxelGrid< T > | private |
| e_XMax enum value | numeric::VoxelGrid< T > | private |
| e_XMin enum value | numeric::VoxelGrid< T > | private |
| e_YMax enum value | numeric::VoxelGrid< T > | private |
| e_YMin enum value | numeric::VoxelGrid< T > | private |
| e_ZMax enum value | numeric::VoxelGrid< T > | private |
| e_ZMin enum value | numeric::VoxelGrid< T > | private |
| Edges_ | numeric::VoxelGrid< T > | private |
| EdgesComplete_ | numeric::VoxelGrid< T > | private |
| ExtractPosition(t_DataType const &input) const =0 | numeric::VoxelGrid< T > | pure virtual |
| GetBoundingBox() const | numeric::VoxelGrid< T > | |
| GetDimension() const | numeric::VoxelGrid< T > | |
| GetGridItems() const | numeric::VoxelGrid< T > | |
| GetIndex(Real const &X, Real const &Y, Real const &Z) const | numeric::VoxelGrid< T > | private |
| GetIndex(Vector const &pos) const | numeric::VoxelGrid< T > | private |
| GetNeighbors(t_DataType const &input, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | |
| GetNeighbors(Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | |
| GetNeighbors1D(Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| GetNeighbors1D(t_DataType const &obj, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| GetNeighbors1D(VoxelGrid< t_DataType > const &grid, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| GetNeighborsIn(VoxelGrid const &grid, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | |
| GetNeighborsMultiDimensional(Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| GetNeighborsMultiDimensional(t_DataType const &obj, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| GetNeighborsMultiDimensional(VoxelGrid< t_DataType > const &grid, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| GetNumberItems() const | numeric::VoxelGrid< T > | |
| GetResolution() const | numeric::VoxelGrid< T > | |
| GetSqDistanceOutsideBoundingBox(Vector const &point) const | numeric::VoxelGrid< T > | private |
| GetSqDistanceOutsideBoundingBox(Vector const &min_box, Vector const &max_box) const | numeric::VoxelGrid< T > | private |
| HasNeighbors(t_DataType const &input, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | |
| HasNeighbors1D(t_DataType const &obj, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| HasNeighborsMultiDimensional(t_DataType const &obj, Real const &neighborhood, bool check_relevance=false) const | numeric::VoxelGrid< T > | private |
| InsertObject(t_DataType const &new_item, bool check_relevance=false) | numeric::VoxelGrid< T > | |
| InsertObjects(utility::vector1< t_DataType const * > const &new_items, bool check_relevance=false) | numeric::VoxelGrid< T > | |
| IsRelevantItem(t_DataType const &item) const =0 | numeric::VoxelGrid< T > | pure virtual |
| IsSameItem(t_DataType const &item1, t_DataType const &item2) const =0 | numeric::VoxelGrid< T > | pure virtual |
| MaxNumberElements_ | numeric::VoxelGrid< T > | private |
| MinNumberElements_ | numeric::VoxelGrid< T > | private |
| MinResolution_ | numeric::VoxelGrid< T > | private |
| MinX_ | numeric::VoxelGrid< T > | private |
| MinY_ | numeric::VoxelGrid< T > | private |
| MinZ_ | numeric::VoxelGrid< T > | private |
| NBinsX_ | numeric::VoxelGrid< T > | private |
| NBinsY_ | numeric::VoxelGrid< T > | private |
| NBinsZ_ | numeric::VoxelGrid< T > | private |
| NDimensional_ | numeric::VoxelGrid< T > | private |
| NItems_ | numeric::VoxelGrid< T > | private |
| Real typedef | numeric::VoxelGrid< T > | |
| RemoveObject(t_DataType const &item_to_remove) | numeric::VoxelGrid< T > | |
| RemoveObjects(utility::vector1< t_DataType const * > const &items_to_remove) | numeric::VoxelGrid< T > | |
| Resolution_ | numeric::VoxelGrid< T > | private |
| ResolutionX_ | numeric::VoxelGrid< T > | private |
| ResolutionY_ | numeric::VoxelGrid< T > | private |
| ResolutionZ_ | numeric::VoxelGrid< T > | private |
| SetObjects(utility::vector1< t_DataType const * > const &new_data, bool check_relevance=false) | numeric::VoxelGrid< T > | |
| SetupGrid(Vector const &min_vals, Vector const &max_vals, Size const &expected_n_elements) | numeric::VoxelGrid< T > | private |
| Size typedef | numeric::VoxelGrid< T > | |
| t_DataType typedef | numeric::VoxelGrid< T > | |
| t_DataTypeCOPtrPair typedef | numeric::VoxelGrid< T > | |
| t_DataTypeVectorCOPtrPair typedef | numeric::VoxelGrid< T > | |
| Translate(Vector const &translation) | numeric::VoxelGrid< T > | |
| Vector typedef | numeric::VoxelGrid< T > | |
| VoxelGrid(Real const &resolution=4.0, bool const &cache_edges=false) | numeric::VoxelGrid< T > | |
| ~VoxelGrid() | numeric::VoxelGrid< T > | virtual |