Rosetta
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Kinematics Jump class. More...
#include <core/kinematics/Jump.hh>
#include <core/kinematics/Stub.hh>
#include <numeric/conversions.hh>
#include <numeric/random/random.hh>
#include <numeric/trig.functions.hh>
#include <numeric/xyz.functions.hh>
#include <iostream>
#include <utility/vector1.hh>
Namespaces | |
core | |
A class for reading in the atom type properties. | |
core::kinematics | |
Functions | |
utility::vector1< Real > const & | core::kinematics::ZERO () |
std::istream & | core::kinematics::operator>> (std::istream &is, Jump &jump) |
std::ostream & | core::kinematics::operator<< (std::ostream &os, const Jump &jump) |
Real | core::kinematics::distance (Jump const &a_in, Jump const &b_in) |
RT root squared deviation. More... | |
void | core::kinematics::jump_distance (Jump const &a_in, Jump const &b_in, Real &dist, Real &theta) |
compare the difference of two jumps in term of the translation (dist) and rotational angle(theta) More... | |
Kinematics Jump class.