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static basic::Tracer | core::fragment::tr ("core.fragment") |
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void | core::fragment::retain_top (core::Size k, FragSetOP fragments) |
| Removes all but the top <k> fragments from <fragments> More...
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void | core::fragment::steal_constant_length_frag_set_from_pose (pose::Pose const &pose_in, ConstantLengthFragSet &fragset) |
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void | core::fragment::steal_frag_set_from_pose (pose::Pose const &pose_in, FragSet &fragset, core::fragment::FragDataCOP frag_type) |
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void | core::fragment::steal_frag_set_from_pose (pose::Pose const &pose_in, Size const begin, Size const end, FragSet &fragset, core::fragment::FragDataCOP frag_type) |
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void | core::fragment::steal_frag_set_from_pose (pose::Pose const &pose_in, FragSet &fragset, core::fragment::FragDataCOP frag_type, std::set< core::Size > const &selected_residues) |
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void | core::fragment::chop_fragments (core::fragment::FragSet &source, core::fragment::FragSet &dest) |
| Function for chopping the X-sized fragments in source into fragments that go into N-sized fragments in dest. Sizes are encoded by the value of max_frag_length() in both source and dest. More...
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void | core::fragment::compute_per_residue_coverage (core::fragment::FragSet const &_frags, utility::vector1< core::Size > &nr_frags) |
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void | core::fragment::flatten_list (FrameList &frames, FragID_List &frag_ids) |
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FragSetOP | core::fragment::merge_frags (FragSet const &good_frags, FragSet const &filling, Size min_nr_frags, bool bRandom) |
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void | core::fragment::apply_best_scoring_fragdata (pose::Pose &pose, Frame const &frame, scoring::ScoreFunction const &sfxn) |
| goes through all frag_data in the frame and puts the best scoring one into the pose, i.e. quenches the frame More...
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void | core::fragment::dump_frames_as_pdb (pose::Pose const &pose, utility::vector1< FrameOP > const &frames, std::string const &filename, core::Size start_frag=1) |
| writes FragData in multimodel pdb format start_tag can be used to only write a subset of the contained frag data More...
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bool | core::fragment::fill_template_frames_from_pdb (pose::Pose const &pose, utility::vector1< FrameOP > const &template_frames, std::string const &filename) |
| filling a frameset from a multimodel pdb file More...
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void | core::fragment::read_std_frags_from_cmd (FragSetOP &fragset_large, FragSetOP &fragset_small) |
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void | core::fragment::make_simple_fold_tree_from_jump_frame (Frame const &frame, Size total_residue, kinematics::FoldTree &new_fold_tree) |
| given a JumpFrame with Up and DownJumpSRFDs as LAST SRFDs this will make a fold-tree compatible with the Frame... this is NOT GOOD for sampling, since it introduces cut-points outside of fragments later for sampling: one could probably write a routine that looks if it can move existing Jumps in Fold-tree to fit the FRAME ... if not it returns failure... More...
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void | core::fragment::fragment_set_slice (ConstantLengthFragSetOP &fragset, Size const &min_res, Size const &max_res) |
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void | core::fragment::fragment_set_slice (core::fragment::ConstantLengthFragSetOP &fragset, utility::vector1< core::Size > const &slice_res) |
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void | core::fragment::FindBoundaries (const core::kinematics::FoldTree &tree, core::Size pos, core::Size *left, core::Size *right) |
| Finds the fold tree boundaries to the left and right of <pos>. More...
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core::kinematics::Stub | core::fragment::getxform (numeric::xyzVector< core::Real > m1, numeric::xyzVector< core::Real > m2, numeric::xyzVector< core::Real > m3, numeric::xyzVector< core::Real > f1, numeric::xyzVector< core::Real > f2, numeric::xyzVector< core::Real > f3) |
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void | core::fragment::xform_pose (core::pose::Pose &pose, const core::kinematics::Stub &s, core::Size sres, core::Size eres) |
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void | core::fragment::make_pose_from_frags (pose::Pose &pose, std::string sequence, utility::vector1< FragDataCOP > frags, bool chains) |
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