Rosetta  2015.38
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LuaObject.cc File Reference

A wrapper around a luabind::object has bool conversion, [] support, nested table support, and a .to<T>() conversion function since a luabind::object is actually a pointer to the stack of a luastate object, if the luastate object is destroyed, before this wrapper class is destroyed, i don't know what will happen. More...

#include <utility/lua/LuaIterator.hh>
#include <utility/lua/LuaObject.hh>
#include <utility/exit.hh>

Namespaces

 utility
 unresizable vector whose size is known at compile time, which may be allocated on the stack, and which indexes from 1.
 
 utility::lua
 

Detailed Description

A wrapper around a luabind::object has bool conversion, [] support, nested table support, and a .to<T>() conversion function since a luabind::object is actually a pointer to the stack of a luastate object, if the luastate object is destroyed, before this wrapper class is destroyed, i don't know what will happen.