Rosetta
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Fast 3x3 matrix. More...
#include <numeric/xyzMatrix.fwd.hh>
#include <numeric/xyzVector.hh>
#include <numeric/xyz.functions.fwd.hh>
#include <numeric/internal/ColPointers.hh>
#include <numeric/internal/ColsPointer.hh>
#include <numeric/internal/ColVectors.hh>
#include <numeric/internal/RowPointers.hh>
#include <numeric/internal/RowsPointer.hh>
#include <numeric/internal/RowVectors.hh>
#include <utility/assert.hh>
Go to the source code of this file.
Classes | |
class | numeric::xyzMatrix< typename > |
xyzMatrix: Fast 3x3 xyz matrix template More... | |
Namespaces | |
numeric | |
Unit headers. | |
Functions | |
template<typename T > | |
xyzMatrix< T > | numeric::operator+ (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix + xyzMatrix More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator+ (xyzMatrix< T > const &m, T const &t) |
xyzMatrix + T More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator+ (T const &t, xyzMatrix< T > const &m) |
T + xyzMatrix. More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator- (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix - xyzMatrix More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator- (xyzMatrix< T > const &m, T const &t) |
xyzMatrix - T More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator- (T const &t, xyzMatrix< T > const &m) |
T - xyzMatrix. More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator* (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix * xyzMatrix More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator* (xyzMatrix< T > const &m, T const &t) |
xyzMatrix * T More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator* (T const &t, xyzMatrix< T > const &m) |
T * xyzMatrix. More... | |
template<typename T > | |
xyzMatrix< T > | numeric::operator/ (xyzMatrix< T > const &m, T const &t) |
xyzMatrix / T More... | |
template<typename T > | |
bool | numeric::operator== (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix == xyzMatrix More... | |
template<typename T > | |
bool | numeric::operator!= (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix != xyzMatrix More... | |
template<typename T > | |
bool | numeric::operator< (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix < xyzMatrix More... | |
template<typename T > | |
bool | numeric::operator<= (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix <= xyzMatrix More... | |
template<typename T > | |
bool | numeric::operator>= (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix >= xyzMatrix More... | |
template<typename T > | |
bool | numeric::operator> (xyzMatrix< T > const &a, xyzMatrix< T > const &b) |
xyzMatrix > xyzMatrix More... | |
template<typename T > | |
bool | numeric::operator== (xyzMatrix< T > const &m, T const &t) |
xyzMatrix == T More... | |
template<typename T > | |
bool | numeric::operator!= (xyzMatrix< T > const &m, T const &t) |
xyzMatrix != T More... | |
template<typename T > | |
bool | numeric::operator< (xyzMatrix< T > const &m, T const &t) |
xyzMatrix < T More... | |
template<typename T > | |
bool | numeric::operator<= (xyzMatrix< T > const &m, T const &t) |
xyzMatrix <= T More... | |
template<typename T > | |
bool | numeric::operator>= (xyzMatrix< T > const &m, T const &t) |
xyzMatrix >= T More... | |
template<typename T > | |
bool | numeric::operator> (xyzMatrix< T > const &m, T const &t) |
xyzMatrix > T More... | |
template<typename T > | |
bool | numeric::operator== (T const &t, xyzMatrix< T > const &m) |
T == xyzMatrix. More... | |
template<typename T > | |
bool | numeric::operator!= (T const &t, xyzMatrix< T > const &m) |
T != xyzMatrix. More... | |
template<typename T > | |
bool | numeric::operator< (T const &t, xyzMatrix< T > const &m) |
T < xyzMatrix. More... | |
template<typename T > | |
bool | numeric::operator<= (T const &t, xyzMatrix< T > const &m) |
T <= xyzMatrix. More... | |
template<typename T > | |
bool | numeric::operator>= (T const &t, xyzMatrix< T > const &m) |
T >= xyzMatrix. More... | |
template<typename T > | |
bool | numeric::operator> (T const &t, xyzMatrix< T > const &m) |
T > xyzMatrix. More... | |
template<typename T > | |
xyzVector< T > | numeric::operator* (xyzMatrix< T > const &m, xyzVector< T > const &v) |
xyzMatrix * xyzVector More... | |
Fast 3x3 matrix.
Definition in file xyzMatrix.hh.