Rosetta
|
Functions | |
def | toDeg |
def | toRad |
def | dist_sq |
def | dist |
def | coord_angle |
def | torsion |
def | makeVector |
def | vabs |
def | vunit |
def | vmult |
def | vadd |
def | vavg |
def | rss |
def | dot |
def | cross |
def | stp |
def | vangle |
def coordlib.coord_angle | ( | atom1, | |
atom2, | |||
atom3 | |||
) |
A = [xA, yA, zA], and B and C are defined in the same fashion. Given these 3 coordinates, returns the angle between the AB and BC bond vectors.
Definition at line 20 of file coordlib.py.
References makeVector(), toDeg(), and vangle().
def coordlib.cross | ( | v1, | |
v2 | |||
) |
cross(v1, v2) - returns the cross product of two vectors This function evaluates the cross product between two cartesian vectors in 3d. For v1 = [x1, y1, z1], v2 = [x2, y2, z2], and cartesian unit vectors i, j, and k, this is defined as the determinant of the following matrix: | i j k | | x1 y1 z1 | | x2 y2 z2 | More simply, cross([x1, y1, z1], [x2, y2, z2]) ==> [y1*z2 - z1*y2, z1*x2 - x1*z2, x1*y2 - y1*x2] It can also be shown that -- |cross(v1, v2)| == |v1| * |v2| * sin(theta) Where theta is the angle between the two vectors.
Definition at line 115 of file coordlib.py.
def coordlib.dist | ( | atom1, | |
atom2 | |||
) |
Definition at line 16 of file coordlib.py.
References dist_sq().
Referenced by ScoreFragmentSetMover.clash_score(), ScoreFragmentSetMover.closability_score(), numeric::AverageLinkClusterer.comparator(), numeric::kdtree::KDPoint.distance(), numeric::geometry::hashing::SixDCoordinateBinner.halfbin6(), ScoreFragmentSetMover.overlap_score(), numeric::kdtree.sq_vec_distance(), and numeric::kinematic_closure.test_eucDistance().
def coordlib.dist_sq | ( | atom1, | |
atom2 | |||
) |
Definition at line 12 of file coordlib.py.
Referenced by calccontacts.addMax_radius(), dist(), calccontacts.filterContacts(), numeric::kdtree.hr_intersects_hs(), numeric::kdtree.nearest_neighbor(), calccontacts.pair_close_interface(), and calccontacts.pair_close_internal().
def coordlib.dot | ( | v1, | |
v2 | |||
) |
dot(v1, v2) - return the inner (dot) product of two vectors This function evaluates the dot product between two vectors, defined as the following: dot([x1, y1, z1], [x2, y2, z2]) ==> x1*x2 + y1*y2 + z1*z2 It can be shown that this is also equal to: dot(v1, v2) ==> |v1| * |v2| * cos(theta) Where theta is the angle between the vectors.
Definition at line 100 of file coordlib.py.
def coordlib.makeVector | ( | atom1, | |
atom2 | |||
) |
vector(atom1, atom2) - return the mathematical vector from A to B Given two points, A and B, this function returns the vector going from point A to point B, represented as a list of cartesian components. A and be must be lists of coordinates in x, y, and z. That is: vector([x1, y1, z1], [x2, y2, z2]) ==> [x2-x1, y2-y1, z2-z1]
Definition at line 43 of file coordlib.py.
Referenced by coord_angle(), and torsion().
def coordlib.rss | ( | v1, | |
v2 | |||
) |
gets the root sum of squares for two vectors (the distance between)
Definition at line 90 of file coordlib.py.
References ObjexxFCL.len().
def coordlib.stp | ( | v1, | |
v2, | |||
v3 | |||
) |
stp(v1, v2, v3) - return the scalar triple product of three vectors This function will return the scalar triple product of three vectors, defined most simply as dot(v3, cross(v1, v2)). It can be shown that |stp(v1, v2, v3)| is the volume of the parallelpiped with sides defined by the vectors. It follows that the following relationships apply: stp(v1, v2, v3) == stp(v2, v3, v1) == stp(v3, v1, v2)
Definition at line 141 of file coordlib.py.
References cross(), and dot().
Referenced by torsion().
def coordlib.toDeg | ( | ang | ) |
toDeg(ang) - converts an angle in radians to an angle in degrees
Definition at line 4 of file coordlib.py.
Referenced by coord_angle(), and torsion().
def coordlib.toRad | ( | ang | ) |
toRad(ang) - converts an angle in degrees to an angle in radians
Definition at line 8 of file coordlib.py.
def coordlib.torsion | ( | A, | |
B, | |||
C, | |||
D | |||
) |
Definition at line 29 of file coordlib.py.
References cross(), makeVector(), stp(), toDeg(), and vangle().
def coordlib.vabs | ( | vec | ) |
vabs(vec) - return the absolute value of a given vector The absolute value of a three-dimensional vector from point A to point B is defined as the distance between points A and B. This function evaluates that value for a vector as defined above.
Definition at line 54 of file coordlib.py.
def coordlib.vadd | ( | v1, | |
v2 | |||
) |
def coordlib.vangle | ( | v1, | |
v2 | |||
) |
vangle(v1, v2) - returns the angle (in radians) between two vectors If v1 and v2 are two vectors, this function uses the cosine relationship given above (in dot) to determine the angle between those vectors when one vector is projected on the plane of the other. Note that this value can only be the range of the arccos function, so theta will be in the range 0 to Pi.
Definition at line 153 of file coordlib.py.
Referenced by coord_angle(), and torsion().
def coordlib.vavg | ( | vlist | ) |
Definition at line 80 of file coordlib.py.
References ObjexxFCL.len(), vadd(), and vmult().
Referenced by loadPDB.calcCAcentroid(), and loadPDB.getCentroid().
def coordlib.vmult | ( | vec, | |
n | |||
) |
Definition at line 66 of file coordlib.py.
def coordlib.vunit | ( | vec | ) |
Definition at line 62 of file coordlib.py.