14 #ifndef INCLUDED_numeric_sampling_random_xyz_hh
15 #define INCLUDED_numeric_sampling_random_xyz_hh
42 #endif // INCLUDED_numeric_random_random_HH
xyzVector< Real > random_vector_unit_cube()
xyzVector< Real > random_vector_spherical()
xyzVector< Real > random_vector()
Quaternion< Real > random_unit_quaternion()
xyzTransform< Real > random_xform()
Unit quaternion 3-D orientation representation.
xyzVector: Fast (x,y,z)-coordinate numeric vector
xyzMatrix< Real > random_rotation()
xyzTransform< Real > gaussian_random_xform(Real const &angsd, Real const &movsd)
xyzMatrix: Fast 3x3 xyz matrix template
xyzVector< Real > random_normal()
Fast (x,y,z)-coordinate numeric vector.
Random number generator system.
Unit quaternion 3-D orientation representation.