| align(Vector const &to, Vector const &from=Vector(1, 0, 0)) | numeric::xyzTransform< double > | inlinestatic |
| align_fast(V const &to, V const &from=V(1.0, 0.0, 0.0)) | numeric::xyzTransform< double > | inlinestatic |
| approx_lever_distance(Transform const &o, double const &lever=1.0) const | numeric::xyzTransform< double > | inline |
| bad() const | numeric::xyzTransform< double > | inline |
| BAD_RT6() | numeric::xyzTransform< double > | inlinestatic |
| BAD_XFORM() | numeric::xyzTransform< double > | inlinestatic |
| badfast() const | numeric::xyzTransform< double > | inline |
| distance(Transform const &b) const | numeric::xyzTransform< double > | inline |
| distance_squared(Transform const &b) const | numeric::xyzTransform< double > | inline |
| euler_angles_deg() const | numeric::xyzTransform< double > | inline |
| euler_angles_rad() const | numeric::xyzTransform< double > | inline |
| from_euler_angles_deg(double const &phi, double const &psi, double const &theta) | numeric::xyzTransform< double > | inline |
| from_euler_angles_deg(xyzVector< double > const &euler) | numeric::xyzTransform< double > | inline |
| from_euler_angles_rad(double const &phi, double const &psi, double const &theta) | numeric::xyzTransform< double > | inline |
| from_euler_angles_rad(xyzVector< double > const &euler) | numeric::xyzTransform< double > | inline |
| from_four_points(Vector const &c, Vector const &u, Vector const &v, Vector const &w) | numeric::xyzTransform< double > | inline |
| from_quaternion(double const &qw, double const &qx, double const &qy, double const &qz) | numeric::xyzTransform< double > | inline |
| hash64(double const &cw=0.1, double const &aw=360./1024.) const | numeric::xyzTransform< double > | inline |
| identity() | numeric::xyzTransform< double > | inlinestatic |
| intersect3D_2Planes(Plane Pn1, Plane Pn2, Line *L) const | numeric::xyzTransform< double > | inline |
| inv_xform(Vector const &v) const | numeric::xyzTransform< double > | inline |
| inverse() const | numeric::xyzTransform< double > | inline |
| LIM typedef | numeric::xyzTransform< double > | |
| Matrix typedef | numeric::xyzTransform< double > | |
| operator()(T2 const &x) | numeric::xyzTransform< double > | inline |
| operator~() const | numeric::xyzTransform< double > | inline |
| px() const | numeric::xyzTransform< double > | inline |
| px() | numeric::xyzTransform< double > | inline |
| py() const | numeric::xyzTransform< double > | inline |
| py() | numeric::xyzTransform< double > | inline |
| pz() const | numeric::xyzTransform< double > | inline |
| pz() | numeric::xyzTransform< double > | inline |
| R | numeric::xyzTransform< double > | |
| rot(Matrix const &rot, Vector const &o_cen, Vector const &cen) | numeric::xyzTransform< double > | inlinestatic |
| rot(Matrix const &rot, Vector const &cen=Vector(0, 0, 0)) | numeric::xyzTransform< double > | inlinestatic |
| rot(Vector const &axs, double const &ang, Vector const &cen=Vector(0, 0, 0)) | numeric::xyzTransform< double > | inlinestatic |
| rot_deg(Vector const &axs, double const &ang, Vector const &cen=Vector(0, 0, 0)) | numeric::xyzTransform< double > | inlinestatic |
| rotation_angle() const | numeric::xyzTransform< double > | inline |
| rotation_angle_degrees() const | numeric::xyzTransform< double > | inline |
| rotation_axis(Vector &axis, Vector &cen, double &angle) const | numeric::xyzTransform< double > | inline |
| rotation_axis() const | numeric::xyzTransform< double > | inline |
| rotation_cosine() const | numeric::xyzTransform< double > | inline |
| rotation_sine() const | numeric::xyzTransform< double > | inline |
| rt6() const | numeric::xyzTransform< double > | inline |
| rt6(T6 const &rt6) | numeric::xyzTransform< double > | inline |
| rt6(double const &i, double const &j, double const &k, double const &l, double const &m, double const &n) | numeric::xyzTransform< double > | inline |
| symhash64(double const &cw=0.1, double const &aw=360./1024.) const | numeric::xyzTransform< double > | inline |
| t | numeric::xyzTransform< double > | |
| T6 typedef | numeric::xyzTransform< double > | |
| to_quaternion(double &qw, double &qx, double &qy, double &qz) const | numeric::xyzTransform< double > | inline |
| Transform typedef | numeric::xyzTransform< double > | |
| V typedef | numeric::xyzTransform< double > | |
| Vector typedef | numeric::xyzTransform< double > | |
| x() const | numeric::xyzTransform< double > | inline |
| x() | numeric::xyzTransform< double > | inline |
| xform(Vector const &v) const | numeric::xyzTransform< double > | inline |
| xx() const | numeric::xyzTransform< double > | inline |
| xx() | numeric::xyzTransform< double > | inline |
| xy() const | numeric::xyzTransform< double > | inline |
| xy() | numeric::xyzTransform< double > | inline |
| xyzTransform() | numeric::xyzTransform< double > | inline |
| xyzTransform(Matrix const &rin) | numeric::xyzTransform< double > | inline |
| xyzTransform(Vector const &tin) | numeric::xyzTransform< double > | inline |
| xyzTransform(Matrix const &rin, Vector const &tin) | numeric::xyzTransform< double > | inline |
| xyzTransform(T6 const &_rt6) | numeric::xyzTransform< double > | inline |
| xyzTransform(Vector const &u, Vector const &v, Vector const &w) | numeric::xyzTransform< double > | inline |
| xyzTransform(Vector const &c, Vector const &u, Vector const &v, Vector const &w) | numeric::xyzTransform< double > | inline |
| xz() const | numeric::xyzTransform< double > | inline |
| xz() | numeric::xyzTransform< double > | inline |
| y() const | numeric::xyzTransform< double > | inline |
| y() | numeric::xyzTransform< double > | inline |
| yx() const | numeric::xyzTransform< double > | inline |
| yx() | numeric::xyzTransform< double > | inline |
| yy() const | numeric::xyzTransform< double > | inline |
| yy() | numeric::xyzTransform< double > | inline |
| yz() const | numeric::xyzTransform< double > | inline |
| yz() | numeric::xyzTransform< double > | inline |
| z() const | numeric::xyzTransform< double > | inline |
| z() | numeric::xyzTransform< double > | inline |
| zx() const | numeric::xyzTransform< double > | inline |
| zx() | numeric::xyzTransform< double > | inline |
| zy() const | numeric::xyzTransform< double > | inline |
| zy() | numeric::xyzTransform< double > | inline |
| zz() const | numeric::xyzTransform< double > | inline |
| zz() | numeric::xyzTransform< double > | inline |