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Rosetta
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Fold tree class. More...
#include <core/kinematics/FoldTree.hh>#include <core/kinematics/util.hh>#include <core/id/SequenceMapping.hh>#include <basic/Tracer.hh>#include <utility/exit.hh>#include <utility/py/PyAssert.hh>#include <ObjexxFCL/format.hh>#include <ObjexxFCL/string.functions.hh>#include <ObjexxFCL/FArray2D.hh>#include <algorithm>#include <list>#include <string>#include <iostream>Namespaces | |
| core | |
| A class for reading in the atom type properties. | |
| core::kinematics | |
Functions | |
| static basic::Tracer | TR ("core.kinematics.FoldTree") |
| bool | core::kinematics::operator== (FoldTree const &a, FoldTree const &b) |
| bool | core::kinematics::operator!= (const FoldTree &a, const FoldTree &b) |
| std::ostream & | core::kinematics::operator<< (std::ostream &os, FoldTree const &t) |
| std::istream & | core::kinematics::operator>> (std::istream &is, FoldTree &t) |
Fold tree class.
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static |
Referenced by core::kinematics::FoldTree::check_edges_for_atom_info(), core::kinematics::FoldTree::check_fold_tree(), core::kinematics::FoldTree::cut_edge(), core::kinematics::FoldTree::cut_random_edge(), core::kinematics::FoldTree::cutpoint_by_jump(), core::kinematics::FoldTree::delete_edge(), core::kinematics::FoldTree::delete_jump_and_intervening_cutpoint(), core::kinematics::FoldTree::delete_jump_seqpos(), core::kinematics::FoldTree::delete_segment(), core::kinematics::FoldTree::delete_seqpos_simple(), core::kinematics::FoldTree::delete_unordered_edge(), core::kinematics::FoldTree::edge_label(), core::kinematics::FoldTree::insert_fold_tree_by_jump(), core::kinematics::FoldTree::reassign_atoms_for_intra_residue_stubs(), core::kinematics::FoldTree::renumber_jumps(), core::kinematics::FoldTree::reorder(), core::kinematics::FoldTree::replace_edge(), core::kinematics::FoldTree::slide_cutpoint(), core::kinematics::FoldTree::slide_jump(), core::kinematics::FoldTree::tree_from_jumps_and_cuts(), core::kinematics::FoldTree::update_edge_label(), core::kinematics::FoldTree::update_edge_labels(), and core::kinematics::FoldTree::update_num_jump().