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LoopProtocol optimizes a region of protein backbone using a simulated annealing MonteCarlo simulation. The simulation is composed of three loops (now I'm speaking of loops in the algorithmic sense, not the protein sense). The outermost loop is the "sfxn", or "score function", loop. The repulsive and rama terms of the score function are ramped up in this loop, if such ramping is enabled. Inside the sfxn loop is the "temp", or "temperature" loop. The temperature is gradually ramped down in this loop. Because the temp loop is within the sfxn loop, the temperature jumps back to its highest value and starts ramping again at the beginning of each sfxn iteration. Inside the temp loop is the "mover" loop. Monte Carlo moves are made in this loop, but nothing is ramped. You can specify what kinds the Monte Carlo moves to use with subtags.
Any LoopMover may be used as a subtag, although it usually makes more sense to use simple ones like KicMover or RepackingRefiner than complicated ones like LoopModeler or LoopProtocol. The movers will be invoked in the order they are specified. In addition, a default set of movers may automatically be invoked after the specified mover. These default movers are called "refiners". Their role is to allow you to change the sampling algorithm without having to worry about refinement steps that normally happen behind the scenes, but if necessary they can be disabled.
Note that LoopModeler calls LoopProtocol twice, once for centroid mode and once for fullatom mode. It's more common to use LoopModeler than it is to use LoopProtocol directly.
<LoopProtocol sfxn_cycles="(1 &int)" temp_cycles="(1 &int ['x'])" mover_cycles="(1 &int)"
ramp_rep="(no &bool)" ramp_rama="(no &bool)" ramp_temp="(yes &bool)" initial_temp="(1.5 &real)" final_temp="(0.5 &real)"
loop_file="(&string)" scorefxn="(&string)" auto_refine="(yes &bool)" fast="(no &bool)">
<Loop start="(&int)" stop="(&int)" cut="(&int)" skip_rate="(0.0 &real)" rebuild="(no &bool)"/>
<AcceptanceCheck name="(loop_mover &string)"/>
<(Any LoopMover tags)/>...
</LoopProtocol>
Options:
sfxn_cycles: The number of iterations to make in the sfxn loop.
temp_cycles: The number of iterations to make in the temp loop. This number may optionally be followed by an "x", in which case the number of iterations will be the given number times the length of the loop being sampled. So if you were sampling a 12 residue loop, you could specify temp_cycles="10x" to iterate the temperature loop 120 times.
mover_cycles: The number of iterations to make in the mover loop.
ramp_rep: Whether or not to ramp the repulsive term of the score function during the sfxn loop. If enabled, the repulsive weight will start near zero and will finish at whatever it was in the original score function.
ramp_rama: Whether or not to ramp the Ramachandran term of the score function during the sfxn loop. If enabled, the Ramachandran weight will start near zero and will finish at whatever it was in the original score function.
ramp_temp: Whether or not to ramp the temperature during the temp loop. The initial and final values are controlled by the initial_temp and final_temp options.
initial_temp: The initial temperature. Ignored if temperature ramping is disabled.
final_temp: The final temperature. Ignored if temperature ramping is disabled.
loop_file: See LoopModeler
scorefxn: The name of the score function to use for the Monte Carlo simulation. This is required when using LoopProtocol on its own, but optional in the context of the LoopModeler's Centroid and Fullatom subtags.
auto_refine: If enabled, the built-in refiners will be automatically
invoked after any user-specified movers. This typically is useful, because
it makes it easier to change the sampling move (e.g. KIC, CCD, backrub, etc.)
without having to worry about things that normally happen behind the scenes.
But if you may want to manually specify your own refinement moves, you have
to disable auto_refine.
fast: If enabled, the simulation will use a severely reduced number of cycles. Only meant to be used for debugging.
Subtags:
Loop: See LoopModeler
AcceptanceCheck: Add a Monte Carlo score function evaluation and acceptance check between any of your movers. An acceptance check is always made after all of your movers (and the built-in refiners) have been invoked, but this allows you to add additional acceptance checks in between your moves.
Any LoopMover: Control how the backbone is sampled in the Monte Carlo simulation of the loop. For example, you might want to use backrub instead of KIC (the default) for certain application. The technical definition of a LoopMover is anything in C++ that inherits from LoopMover, but the practical definition is any Mover described on this page. If you specify more than one LoopMover, they will be executed in the order given.
Caveats: