Rosetta
Namespaces | Functions
cst_util.cc File Reference
#include <core/pose/Pose.hh>
#include <core/id/AtomID.hh>
#include <core/types.hh>
#include <protocols/relax/cst_util.hh>
#include <core/scoring/Energies.hh>
#include <core/scoring/EnergyMap.hh>
#include <core/scoring/func/HarmonicFunc.hh>
#include <core/scoring/constraints/AtomPairConstraint.hh>
#include <core/scoring/constraints/CoordinateConstraint.hh>
#include <core/scoring/constraints/ConstraintSet.hh>
#include <core/scoring/constraints/ConstraintSet.fwd.hh>
#include <core/id/SequenceMapping.hh>
#include <core/sequence/SequenceAlignment.hh>
#include <core/conformation/Residue.hh>
#include <core/conformation/ResidueFactory.hh>
#include <core/conformation/Conformation.hh>
#include <core/pose/util.hh>
#include <basic/Tracer.hh>
#include <utility/vector1.hh>

Namespaces

 protocols
 The instance of Loops contained by AbrelaxApplication should be replaced by a LoopsOP.
 
 protocols::relax
 

Functions

static basic::Tracer tr ("protocols.relax.cst_util")
 
void protocols::relax::coordinate_constrain_selection (core::pose::Pose &pose, core::sequence::SequenceAlignment aln, core::Real coord_sdev)
 
core::scoring::constraints::ConstraintSetOP protocols::relax::generate_bb_coordinate_constraints (core::pose::Pose &pose, utility::vector1< core::Real > const &coord_sdevs)
 Generate a set of coordinate constraints to backbone atoms using the given standard deviations, with one sd per-reside. If no constraint should be applied to a given residue, give a -1 for the value of the sdev. More...
 
void protocols::relax::delete_virtual_residues (core::pose::Pose &pose)
 
utility::vector1< core::Realprotocols::relax::get_per_residue_scores (core::pose::Pose &pose, core::scoring::ScoreType scoretype)
 
void protocols::relax::add_virtual_residue_to_cterm (core::pose::Pose &pose)
 
void protocols::relax::derive_sc_sc_restraints (core::pose::Pose &pose, core::Real const upper_dist_cutoff)
 

Function Documentation

◆ tr()

static basic::Tracer tr ( "protocols.relax.cst_util"  )
static