A simple mover that reads a NativeRotamersFile generated by a an AssemblyMover run and generates the necessary ResidueType constraints to add to the pose.
This Mover generates assemblies by taking the best edge possible for each addition. This process is repeated cycles times and the best overall Assembly that was found is returned.
This Mover generates assemblies by taking the best edge possible for each addition. This process is repeated cycles times and the best overall Assembly that was found is returned.
An AssemblyMover specific for repeating backbones. This Mover is currently pretty hacky and makes assumes that every node is exactly 3 segments long, and that the assembly is a continuous assembly.